Hey it’s JordanwynR here on a review to the new game Uncharted two:Among theives
Features
SINGLE PLAYER
* An expanded cast of characters who reflect different facets of Drake’s character, including Chloe Frazer, Drake’s current partner and new romantic interest.
* Varied and exotic locations – from lush, green swamps and dense urban environments, all the way to the ice and snow of the Himalayas.
* Unrestricted combat allows you to take an aggressive or stealthy approach to combat.
* Free-flowing “traversal gunplay” adds a unique vertical element to familiar cover-based third-person shooting mechanics, allowing you to engage in combat from any position in the environment – even while climbing and hanging.
* Introduction of new traversal and free-climbing mechanics allow Drake to navigate through the environments more fluidly and naturally.
* Gunplay and combat enhancements, including an expanded melee system, and a variety of enemy types with advanced AI routines. High-quality cinematic presentation of scenes, characters and dialogue, all rendered within the Naughty Dog Engine 2.0.
* Dramatic in-game events that make you an active participant in the cinematic experience.
* Full character interaction with dynamic geometry.
* Utilizes Naughty Dog Engine 2.0 purpose-built for the PlayStation 3; utilizes the PS3 technology to hit a turning point in technology innovation by recreating reality and capturing human emotion.
* No visible loading – a Naughty Dog hallmark – returns along with technology improvements in major game systems such as lighting, shadows, ambient occlusion, animation technology and physics, among many others.
MULTIPLAYER
* Robust party system allows you to remain with your friends in matchmaking and custom matches.
* Custom matches allow you to customize maps and modes which your party wishes to play.
* Currency gained in multiplayer matches can be combined with currency gained in single player missions to unlock additional content and upgrades.
* Character animations and environments taken from single player campaign maintain visual fidelity with no degradation.
* Gameplay and character mechanics identical from the single-player campaign, ensuring user familiarity and same level of quality.
* Headset support.
* Proprietary Naughty Dog Engine 2.0 network code captures a broad range of gameplay data for statistics reporting on the web and for functionality like Cinema, which allows players to watch replays of matches.
* Cutting edge technology such as cloud-based computing allows for scalable online infrastructure to provide optimal player experience.
Competitive Multiplayer
* Competitive multiplayer gameplay includes up to 10 players in heroes-versus-villains matches.
* Deathmatch: Up to 5 vs.
* 5 with customizable or pre-set game modes. Plunder: Unique style of multiplayer that encourages team work to transport a treasure across terrain horizontally and vertically over obstacles.
* Player boosters give you a variety of options to customize your characters to your play style or to provide an advantage over opponents.
Co-op Multiplayer
* Up to three players work together in cooperative modes to accomplish set objectives with increasing difficulty and against special enemy characters.
* Combo system encourages further teamwork to increase a point total and currency multiplier.
* Weapon upgrades let you customize your weapons to your play style or provide an advantage over opponents.
Multiplayer Demo
September 15 – September 29
Featured on the demo:
Four maps
The Plaza:
A large map set at night in and around a destroyed city block. A temple dominates the middle of the map, while outlying buildings are ideal for quick escapes and flank routes.
Ice Cave:
A smaller map, set inside a frozen temple with giant statues looming over the center of the play area. An ice bridge forms the top area, while hollowed out rock forms the bottom. Players can quickly transfer between the upper and lower areas, so stay on your toes.
Temple: Two large rooms connected by narrow hallways, this map is all about sticking together and keeping an eye on your rear flank at all times.
The Village:
The Village is a winding level, with many rooms in which to hide, and sniper perches to scout out the situation.
5 vs 5 Competitive Modes
Deathmatch:
Square off in two teams and simply rack up the most kills.
Elimination:
Eliminate the other team. You get one shot to take out or be taken out. If you’re out..there is no respawning until the end of the round. The round ends if one team has had its players completely eliminated.
Plunder:
Fight for the treasure. Play together as a team to retrieve the golden artifact and return it to your base while fending off the other team.
Chain Reaction:
Capture the zones in order. Each team has to capture the marked zones in numerical order. It’ll be a battle to see who can tip the scale in their favor and capture all the zones.
Cooperative Modes
Objective:
Battle alongside friends to complete objectives and progress through multiple levels
Gold Rush:
Steal the treasure from the soldiers. Retrieve the randomly placed golden artifact and return it to the randomly placed capture point as quickly as possible while increasingly more difficult waves of soldiers try to stop you. Teamwork is highly encouraged.
Other Features
Cinema Mode:
Record and playback your online matches. Upload and share with your friends. Use filters and a variety camera tools to take the perfect screenshot.
Machinima mode:
Use the Machinima mode to record a match with no win conditions. You can select specific movement animations and choose to use weapons or not so that you can create the perfect scenario for your machinima. You can even select a green screen mode for easy compositing, and if you have a head set, the characters will lip-sync to your voice.
– JordanwynR